

Details abound, with a simple but gorgeous visual design that usually makes necessary features, such as important item pickups, stand out.
MOMODORA REVERIE UNDER THE MOONLIGHT WITCH HOW TO
Often times, the only way to piece things together, be it story elements or how to progress, is by observing the absolutely painstakingly-beautiful environments. Ruined Beauty It’s very clearly pixel art, but it’s a shining example of how beautiful the visual style can be.Īnother thing it has in common with the SoulsBorne games is how it often communicates to the player solely through visuals and sound. It’s a fascinating tale that begs for deeper exploration, but isn’t quite as obtuse as some of the SoulsBorne games. What little info you are given is often in the form of some of the game’s few friendly NPCs talking to you about their lives and some of the world’s history. It’s not quite as dour as many of the SoulsBorne games, but it still manages to strike a quiet, sad chord that you feel throughout the journey. The very vague nature of the story actually works in its favor, as it lends a melancholy tone to the whole thing. It’s a ruined world where you can see how beautiful it once was. The kingdom that serves as the game’s world has fallen into disrepair, with its residents turning psychotic or monstrous. The nature of the curse, and what it does, can be observed as you play. You play as Kaho, a young Priestess from a distant village who sets out on a quest to stop a mostly unexplained curse from spreading to her homeland. Much like SoulsBorne games, Reverie favors minimalist storytelling, with vague exposition doing the heavy lifting.

And while I’m sure Reverie Under the Moonlight has some references to past games, I was able to enjoy it with no prior knowledge of the series.
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After doing some research I learned that it’s a kind of fantasy/fairy tale setting, with the first three games in the series connecting to each other.

Momodora: Reverie Under the Moonlight is actually the fourth entry in a series of small indie games from developer Bombservice. What It’s All About The story is mysterious and cryptic, but it’s also intriguing and fun to unravel. Aside from it having one of the most obnoxious-to-say titles this side of Cadence of Hyrule– Crypt of the Necrodancer Featuring the Legend of Zelda, it’s also a wonderful, if short, game that doubles as a fantastic entry point for those intimidated by the SoulsBorne series. Instead, I’m here to discuss a little game called Momodora: Reverie Under the Moonlight. But I’m not here to talk about those games today. Each one has combat that’s precise, favoring positioning and timing over brute strength. Each one offers up gorgeously designed and interconnected worlds, intimidating bosses, and a unique atmosphere that mixes dread with sorrow. FromSoftware’s output this past decade has offered some of the most challenging but satisfying RPGs known to man. We all know that Dark Souls is a popular series.
